Showing posts with label Demons. Show all posts
Showing posts with label Demons. Show all posts

Thursday, March 4, 2010

Daemonette Pictures



Hello all. I've decided to revive this blog. I will still be posting finished work on 2nd City Warzone, but I wanted somewhere to post in-progress work. So Citizen Nick Hobby center is back!

Above are the finished Deamonettes, and below are some finished pictures. Enjoy.




Wednesday, March 4, 2009

Behold! A test Mini! (And Special Offer)


I want to say thank you to those of you that commented on my last post about test minis. I think I just needed to accept the fact that when starting a new color scheme, the noble test miniature is unavoidable.

So here are some more pictures of the mini. I'm pretty happy with it.




This is definitely pretty rough still. I need to neaten up some of the blending, especially around the horns. I'm happy I was able to work some subtle purple shading into this guy.

Special Offer!
I am finally taking the plunge into selling some old gaming stuff on e-bay. Find it here.

If there is something that you're interested, please make a bid. If you win, mention that you are a Citizen Nick Hobby Center reader and I'll give you free shipping!

Friday, February 27, 2009

A discussion about test miniatures

I've been on a minimalist kick lately on this blog, but today, I'd like to provoke a little dialog. The subject is test miniature.

Instead of painting a whole squad at once, you paint just one to see how you like the color scheme. It's also a chance to figure out what colors you're going to use to get your desired effect.

Here's selection of some of mine:This is the miniature off of which the rest of my Thousand Sons are based. It's actually the second test mini I did. This is the first:

This is the third and final test mini for my Renegade Space Marine Chapter, the Sentinels of Truth. I had a real hard time getting the grey just right. This color scheme has yet to be, "put into production" since I decided to concentrate on demons for now.

Speaking of daemons, her are the test minis for my flamers and horrors. The Horrors have been finished with a slightly different look. The Flamers are in the queue.

One of the few test minis I was satisfied with the first time out. I still need to work on how that gold is going to look, but the flesh tones (blue body and pinkish claws) are pretty much what I was going for. Another unit in the queue.

This is a test miniature of a diffident sort. I just wanted somewhere to practice some highlighting and shading techniques. I figured a spawn was a good place for that. I don't intend to paint a whole squad like this, but I figure that if it doesn't come out perfect, no big deal,it's just a spawn.

The reason I'm bringing this all up is that with the unit I'm currently painting (the bloodletters), I wanted to forgo the usual test mini. I figured that they're mainly just red so how hard can they be?

Another reason I didn't want to paint a test mini was this it takes the limited painting time I have away from the unit as a whole. I really wanted to bang this unit out quick. Plus, I don't want to agonize over this unit too much. I'm more of a Tzeentch/ Slaanesh kinda guy, you know?

I painted the Bloodletters this week but didn't post pictures because I'm just not happy with them yet. I think I've come to the realization that it's harder to work without a goal in mind.

Here's what I mean. I started with a white under coat and started with a couple layers of Blood Red.

The first shading layer was Blood Red mixed with Red Gore(1:1). This layer didn't show that much, but I figured that as it was just the first layer.

I did this on all 8 miniatures in the unit. This took about three painting sessions (yeah, I paint slow).

The next layer was pure Red Gore. However, the shading wasn't really coming out the way I wanted. After I painted about half of the unit, I added Dark Angels Green to the Red Gore and painted one mini with it.

This one miniature looked OK, but I had too many questions. Is this final layer going to be dark enough? Should I add some Black? should I strat to build up some highlights? I wanted to work some purple in there; how would I do that?

I came to the realization that I'd have to paint a test mini. I hope I can nail it on the first try and not have to paint three of them.

What about the rest of you? Test miniatures: Good, bad? Waste of time? I'm open to suggestions if you have them.

Wednesday, February 18, 2009

Rohm Dutt and the next step




Rohm Dutt is done (and the title of this post would make an awesome band name). I'm pretty happy with the results.

However, I must now drift away from Tzeentch and the Thousand Sons. Let's see what's next on the painting block...


That's right. Time to shed some blood for the blood god (Blood Red paint, that is). It will be nice to not have to paint blue for a while.

I haven't done much on these so far: Just base coats and one layer of shade. I was hoping to show that with the picture below.

I'm afraid the shading is just a little too light at this point to really see. More shading next week.

Friday, October 17, 2008

State of the (Daemonic) Union



These pictures didn't come out as well as I hoped. I'm going to post them anyway because I'm trying to get back in the habit of posting. Cut me some slack, OK?!

Anyway, above you'll see my daemon army as it stands. I also have some partly-painted screamers, but they couldn't make the photo shoot.





My horror unit is the one that is closest to being done. Pretty much every model in the unit is at a different stage of completion, however. When I originally built them for my Thousand sons army, I was doing a lot of experimenting to get the pink to look right. I think I've finally figured it out, but now I'm faced with the difficult job of unifying the look of the unit. I'm not too worried. They are horrors after all. Cohesion isn't their strong suit.

Here is what list of the models I have and their respective stages:

Start Painting:
Horrors - 10
Flamers - 10 (Maybe two units of five?)
Daemonettes - 6 w/ standard bearer
screamers - 5 (these have to be stripped, more on that later)

Assembled:
Bloodletters - 8 w/ standard bearer

Unassembled:
Lord of Change
Keeper of Secrets
Herald of Tzeentch (the warhammer tzeentch sorcerer model)
Heralds of Khorne and Slaanesh (these will be made from left over parts form the Daemnoette and Bloodletter kits. I've already started some conversion work on both)


My daemon army is my main focus at the moment. However, I will soon report on the status of my Chaos Space Marine army. Stay tuned.

Tuesday, June 24, 2008

Actual Pictures of Miniatures!

I know it's shocking, but I actually have some pictures of miniatures that I've been working on. I felt compelled to post more pics when my friend Chris linked to my site with the phrase "models painted well." I was horrified to realize that I had no pictures of miniatures (painted well or otherwise) on my front page (By the way, if you want cool stories of Alaska, check out his blog).

Therefore...

Behold! My first Daemonette:


I'm going to call this a work in progress since I'm not very happy with the way the gold turned out. I have to touch that up a bit. Plus, the base isn't finished, so there's that.

Wednesday, January 9, 2008

Codex: Demons Rumor Round Up

A member of Warseer who claims to have play tested the new demon codex has posted a lot about the list on this thread. Unfortunately, he's not a native English speaker, so some of what he's saying is hard to read. Still, he's offered a lot of information, which I have combined with the previous rumors and summarized.

Here is a list of the units in the codex and their rumored characteristics:
HQ
Greater Daemons
Blood Thirster - Can Fly and also rumored to have a shooting attack, which seems odd. May be as strong as S8! Maybe because of furious charge?
Great Unclean one - T6, but I2 and slow and purposeful.
Keeper of Secrets - Fleet, Hit and run, and some sort of Lash of submission- like ability.
Lord of Change - Rumored to be the most powerful. Carries some kind of force weapon. Can target three units with three shooting attacks.

Herald - Can have up to two for one HQ slot. Each Chaos God has it's own Herald with tons of options. These were featured in January WD.

Elite
Flamers - I've heard nothing on these.
Flesh hounds - Have option to have special character.
Fiends of Slaanesh - I've heard nothing on these, either.
Beast of nurgle - Similar to Chaos Spawn with poisoned attacks and feel no pain.

Troops

Daemonettes - Have Fleet and Rending. The plastic kits have caused much debate.
Bloodletters - Have Power Weapons and Furious Charge. Loincloth no longer confers 3+ armor save. The other plastic kit seen around the net.
Plaguebeares - Feel No Pain, Poisoned Weapons, Slow and Purposeful.
Nurglings - Got me!
Pink Horrors - S3 AP3 Shooting attack with option for Bolt of Change. Also has option for special character called "The Changeling"
Furies - i don't know, but I'd bet they fly.

Fast Attack
Bloodcrushers - Bloodletters on Juggernauts of Khorne. May only move 6" - I'm not sure why.
Seekers of Slaanesh - f.k.a. Mounted Demonettes
Screamers - Treated as Jet bikes. May also have some kind of killer optional upgrade.

Heavy Support - There seems to be a lot of confusion and contradiction in this area. More on that later...
Soulgrinder - Modified Defiler. Possibly source of "unbound Defiler" rumor.
Daemon Prince - A very customizable choice. Treated with disdain by true demons due to formally human nature.

Special Characters
3 Greater Daemons:One for Nurgle, one For Tzeentch and one Undivided)
4 Special Heralds:One for each God. Slaanesh Herald called, "The Masque".


General rules: All Daemons have invulnerable save, can be placed in deep strike and have immunities versus Instant death. All codex entries - even demon engines- are daemons.

I have to go, but I wanted to post this before anyone else (I hope I can beat the Bell of Lost souls). I haven't thoroughly spell-checked this, so forgive me if I've misspelled any names of any Chaos deities.

Also, if you want to see the thread that started this, it's here.

Friday, April 13, 2007

The Horrors! (or Happy Easter)

Over Easter Weekend, I started painting some of my horrors. The holiday may have influenced me as I think they kinda look like Easter eggs.





These three demons actually represent three different techniques I'm trying for this group. The one on the far left was painted with regular thinned paint, the middle one is thinned magenta ink. The final one is paint mixed with glaze medium. I'm happiest with the results on the one on the far left, so I think that's the technique I'll be painting the rest of the demons. More on this soon.

Wednesday, March 28, 2007

Thousand Sons Aspiring Champion Update



I just started the first layer of gold last night. I'm still not super happy with my skill with metallic paints. Still, this Aspiring Champion for my first Thousand Sons Unit is coming along pretty well. I've been making an effort to put the metallics on in thin layers.


Here's something else I did last night:


This is my first attempt at priming with guesso. The weather is getting warmer, but it's still not ideal conditions to spray prime. I checked on it this morning and it looks like the guesso dried in a nice even coat. I'm excited to try to paint over it, but you're supposed to wait at least 24 hours.