Showing posts with label tips and tricks. Show all posts
Showing posts with label tips and tricks. Show all posts

Wednesday, April 2, 2008

Tip of the week

For the longest time, I just used old plates a painting palettes. Most of these were your basic grandma's china/ thrift store special. They got the job done even though sometimes the flowery designs got distracting.

After I had broken several of these plates, I decided it was time to invest in something nicer. I headed over to my local Blick art store and picked up a set of stacking porcelain bowls with a lid. The set is shown on the left in the picture below.




The set had five bowls at one time, but I broke one. I'm embarrassed to say that I paid in the area of $30 for this set of bowls. I thought that was awful high, but I really liked the set.

Fast forward to about two weeks ago. My wife and I were in Crate and Barrel trying to spend a gift card we had received as a wedding gift. I had never shopped at this store, but they carry a lot of plates, dishes, flatware, etc. I specifically noticed that they carried a lot of little porcelain dishes.

I really liked these little square ones pictured on the right. The best part is that they were only a buck a piece. I found them at Crate and Barrel's hipper "urban" incarnation CB2.

Granted, this made me feel like a yokel for having paid so much for a stack of pallets. Especially since these new ones were not only cheaper but actually easier to use.

I'd like to eventually get this, but right now it'd take up too much space on my tiny desk.

Tuesday, December 4, 2007

Six Things I Learned about Playing Apocalypse

Last Friday I played my first Apocalypse game. I was definitely fun, but more than anything it was a learning experience. I thought I'd share some of my observations.

First off, let me explain how I came to participate in this battle. A friend of mine suggested to his gamer friends that we all take a day off of work to have a huge mega-battle. I was skeptical at first, but eventually gave into peer-pressure.

We had seven people total. We ran two boards: one 6'x4' and one 8'x6'. I partnered up with another Chaos player named Dan against Brian's 4,000pts of Orks. The other table was an alliance of Necrons, Tau, and Eldar with an Imperial Callidus Assassin for good measure. This unlikely union faced off against a team of Tau and Imperial guard.

Unfortunately, we got stuck on the small table. Here's a picture of our forces after set-up:

I'd like to point out several a couple things. First off, Brian's excellent scratch-built stompa. Also, remember, all those trucks and what-not were full of Orks.

Bottom line, it was a slaughter. It really was a green tide.


OK, so here are 6 things I learned in this first game:

1. You need to build an Apocalypse Army. Dan and I basically threw together a force from what miniatures we had available whereas Brian had a huge, well-defined force. The Orks were an Apocalypse Army: Chaos was two 40K armies. This goes hand-in hand with my next point...

2. You need to use Datasheets. Brain was using three: Speed Freaks, Mek Stompa, and Skullhama Battle Fortress. We had none. I've been working on a tide of spawn, but it's not ready. Neither of us had anything to really threaten those killer units.

3. Know your ally. This is not to disparage Dan, who I met five minutes before we started playing. He was a real cool to play with and a nice guy (and his army, unlike mine, was completely painted). I just wish we could have coordinated before hand so that we had a sense of what we were doing. A ten minute discussion before the game probably won't cut it.

4. Play fast as possible. Seriously, games like this take a long time. I think generally, I play pretty fast. I make decisions fast and I move from phase to phase as quick as possible. This means I probably make a lot of mistakes, but I'd rather see more things actually happen during the course of a game than think about what could possibly happen over the course of a game.

5. Know what you're fighting for. This is complicated and I plan to write more about this in the future. Plus, the basic point applies to regular 40K games as well. I think game-playing is so much more enjoyable when you are playing to a story or background. Maybe I'm just a RPGer at heart, but I don't find pointless destruction entertaining. This is not to say that I don't find the strategic challenge of 40K fun. I do; I just like more.

6. Apocalypse is about planning as much as it is about playing. I have to say I got away with very little pre-game work. Still, the guys who organized this put a lot of work into getting people, tables, models and terrain together. Plus Aaron was nice enough to open his home to us. He even provided coffee and a deli tray:



My hat goes off to the all the people who planned this day-off event.

I hope to play more Apocalypse in the future as time allows.

Here a few more pictures from the game:
ORKS!! And...


More Orks!


Here's a picture of the backside of the only fully-painted unit I fielded. OK, I need to go paint now...

Friday, September 14, 2007

Tip of the WeeK

I've been making a point of trying to post every Friday (or Thursday if I was away from a computer on that day). Unfortunately, I sort of blew my load earlier since I posted that big update on Tuesday.

So today, for consistency sake, is a painting tip for you.

The Painting Notebook!

A lot of people like to keep a notebook in their painting area to keep track of their painting projects. It's a good place to make lists of tasks that you can cross out as they're completed. It's also a good place to take notes on painting "recipes" so that you can re-create them later.

I only mention this because is used to be really good about writing in my notebook every time I mixed a new color or decided on what colors I was going o paint a particular area.

Then I got lazy and can't for the life of me remember how I did certain things previously. This is problem since I'm on my second unit of Thousand Sons and I can't remember how I did certain parts of the first unit. Luckily I have this blog. Now I just have to go back and search it for my old gold recipe. Still, if I had just kept up on that damned notebook...

Anyway, that's my tip of the week! There may be more next week.

In the meantime remember, if you're working on a very long term project where you can potentially forget something important later down the road, take notes!