As I mentioned in my last post, I played John over at Plastic Legions this weekend. Art was kind enough to provide the space to play.
In our first game, I used a new 300 point list from the one I played last time. The major changes being that fact that I bought a thrall and bought Gift of Chaos instead of Doombolt. So basically I had one full 9 man unit of Sons and a 4 demon strong screamer unit.
He had three Ultra Marine tactical squads. The thing that worried me the most was his plasma guns in two of the units.
Honestly, we didn't take any notes, so I don't have much to give in the way of details. Basically, he wiped out my screamers before they could take out anything. I failed all three gift of chaos rolls I attempted to make. Most of the game came down to working out the combat result of close-combat between my one Thousand Sons unit and two of his tactical units.
Fortunately, the dice favored me and I managed to wipe out one of his squads. It was more expensive than my unit of screamers, so I won by about 50 VPs. Not bad for a 300 pt game.
In the second game, John allied with Art's Demon hunter army. John had the same list as before and Art brought along two Chimeras of storm troopers, and DH dreadnought, and a unit of Grey Knight Terminators.
My list was a little odd as it was basically everything that I owned that could be put down on the table. Basically everything that was glued to a base. My list was something like:
Lord on Disc, Bolt of Change, personal icon, and Demonic Aura.
9 sons, AC with Gift of Chaos and a Thrall in a Rhino
5 Flamers/ 4 Horrors (unit 1)
5 Flamers/ 4 Horrors (Unit 2)
Defiler w/ CWF and Mutated Hull
An odd Army list to be sure. It weighed in at about 1,100 Pts.
Again, no one was taking notes, but it went down something like this. We rolled up Recon on the scenario chart. My first turn was really lucky and I immobilized Art's lead Chimera with my Defiler.
Amazingly, on my second turn one unit of flamers/horrors and my screamers showed up. This was good in the fact that I had a lot of stuff coming in early, but bad in the fact that the only Icon on the board was my Lord's personal icon. Both units showed up on target. The terrain that my lord was hiding in got very crowded.
My lord was taking a lot of shots from Art's Dreadnought, so I dropped him back behind a ruined building. The problem being that the next turn my final unit of demons showed up and very nearly scattered off the board.
The first unit of Flamers did a lot of damage to the Ultra Marines, but the screamers where mostly ineffective. They quickly got wiped out, but thanks to the Grey Knight Dreadnought's demonic infestation, they were quickly back.
The Defiler did little after the first turn besides kill a couple of Ultra Marines with it's Reaper Autocannon.
The luckiest part of my game was the fact that Art's Grey Knight Terminators never showed up. He rolled 1s for their deep strike rolls turns 3, 4, and 5.
We called the game at turn 5 since I had taken out quite a bit of their stuff an had lost almost nothing. Plus, if the terminators did show up on turn 6, they couldn't do anything but shoot.
So in the end I racked up two victories for the Thousand Sons in one day. They certainly weren't pretty as I spent a lot of time just remembering the rules specific to my army.
Here are a couple of pictures I snapped at the end of the battle to make this a little more exciting.
No,there were no Space wolves in the battle. John and Art let my use my SW Rhino as a stand in. I know, Thousand Sons in a Space Wolves Rhino... Terrible.
I award Troop of the match to these guys... for never showing up. Seriously, if they had shown up in a timely manner, I'd have been screwed.
That's not camera blur, it's demonic instability.
Thanks to John for two good games and thanks to Art for providing his awesome terrain and board.